• scroller_01_sanfrancisco.png
  • scroller_02_southpark.jpg
  • scroller_03_thecrew.jpg


Projects I worked on

 
 

 

SOUTH PARK: THE FRACTURED BUT WHOLE

 

Genre: Tactical RPG
             

 

             

 

             
Developer: Ubisoft San Francisco
Editor: Ubisoft
Support: XONE / PS4 / PC
Release: 12/06/2016
Position: Game Designer
Comments:  
   
   
   

  

 

THE CREW 2

 

  Genre: Racing game
             

 

             
Developer: Ubisoft Ivory Tower
Editor: Ubisoft
Support: TBA
Release: TBA 
Position: Game Designer 
Comments: Taking part in the pre-production

 

 

THE CREW WILD RUN

 

Genre: Racing game
             

 

             

 

             
Developer: Ubisoft Ivory Tower
Editor: Ubisoft
Support: XONE / PS4 / PC
Release: 11/17/2015
Position: Game Designer
  Mission Designer
Comments: Adding ≈ 50 missions and 30
  freeride activities for bikes,
  dragsters, monster trucks and drift

 

 

THE CREW

 

Genre: Racing game
             

 

             

 

             
Developer: Ubisoft Ivory Tower
Editor: Ubisoft
Support: XONE / PS4 / 360 / PC
Release: 12/02/2014
Position: Mission Designer
Comments: AAA project 
  Designing / balancing tracks, AI, 
  wow moments, freeride activities
  ≈ 80 missions and 6 modes created
 

12 millions players

 

 

STICK THE CUBES

 

Genre: Puzzle game
     

 

           
Developer: French Fries 
Support: Android
Release: January 2014
Position: Game Designer
  Programmer
Comments: My first commercial indie project
  Includes 2 game modes, 50 levels, 
  a localization system and numerous
  options

  

 

HUNTER'S TROPHY 2

 

 

Genre: First Person Shooter
     

 

           

 

             
Developer: Kylotonn Games
Editor: BigBen Interactive 
Support: 360 / PS3 / PC
Release: November 2012
Position: Mission scripter 
Comments: 3 versions: Europa, America, Australia
  5 environments per version
  30 missions per version
  Playable with PlayStation Move

 

 

GROUPAMA SAILING RACE

 


Genre: Social game
             

 

             
Developer: Smart and Geek
Editor: Smart and Geek
Support: PC (browser-based) 
Release: October 2011
Position: Game Designer
Comments: Advertizing game for a famous French
  assurances company which took part 
  in the Volvo Ocean Race 2011-2012  

 

 

UNDISCLOSED PROJECT

 

  Genre: Social game
             

 

             
Developer: Gameloft
Editor: Gameloft
Support: PC (browser-based) 
Release: TBA 
Position: Game Designer 
  Level Designer

 

 

BLITZ BRIGADE

 


Genre: Multiplayer First Person Shooter
     

 

             
Developer: Gameloft
Editor: Gameloft
Support: iOS / Android
Release: 02/08/2013
Position: Game Designer 
  Level Designer 
Comments: Up to 16 players

 

 

DUNGEON TWISTER

 


Genre: Turn-Based Strategy
     

 

     
Developer: Hydravision Entertainment
Editor: Hydravision Entertainment
Support: PlayStation Network
Release: 07/04/2012
Position: Game Designer
Comments: Ergonomics short-term mission
  Based on the eponymous board
  game

 

 

THE X FACTOR

 


Genre: Karaoke
     

 

         

 

             
Developer: Hydravision Entertainment
Editor: Deep Silver
Support: 360 / PS3 / Wii
Release: 04/14/2011
Position: Game Designer
  Quality Assurance
Comments: Based on the eponymous TV show
  Targets children from 6 to 16
  Includes 28 tracks
  About 450 000 units sold (vgchartz)

 

 

ALADIN MAGIC RACER

 


Genre: Racing game
     

 

       
Developer: Hydravision Entertainment
Editor: BigBen Interactive
Support: Wii
Release: 2010
Position: Level Designer
Comments: Up to 4 players
  Playable on Wii Balance Board
  Includes several mini-games

 

 

HI-5

 


Genre: Educational mini-games
     

 

     
Developer: School of Interactive & Digital Media
Support: PC (browser-based)
Duration: 1 month
Position: Game Designer
Comments: Based on the eponymous TV show
  20 mini-games designed
  Targets children from 3 to 10

 

 

YOUNG OLYMPIC GAMES

 


Genre: Sport simulations
             

 

             
Developer: School of Interactive & Digital Media
Support: PC (Second Life)
Duration: 1 month
Position: Game Designer
Comments: Fencing
  Cycling
  Sailing
  Equestrian

 

 

LITTLE JURASSIC PEOPLE

 

  Genre: Massively Multiplayer Online Game
             

 

             

 

             
Support: PC (browser-based)
Duration: 9 months
Position: Game Designer
  Community manager
  Gameplay scripter
Comments:  My final-year project
  Targets general public
  Includes a dynamic ecosystem
  Offers a wide kind of gameplays

 

 

CREER UN JEU VIDEO EN CYCLE 3

 

Genre: Game editor
             

 

             

 

             
Support: PC
Comments:  Serious game intended for primary
  school teachers
  Includes an user-friendly tool to create
  genuine video games in small groups
  (racing games, platformers, sokoban)
  Helps developing initiative, analysis
  and skills in computing
  Prototype available here

 

 

THE QUARRY

 

Genre: FPS
     

 

             
Support: XONE / PS4 / PS3 / 360 / PC
Comments: Far Cry 4 custom map
  Based on an "Outpost" gameplay
  Infiltration-oriented
  Published on the 16/01/2015

  

 

THE RUINS OF VIZHARAN

 

Genre: Adventure
           

 

             
Support: PC
Comments: Custom dungeon from The Legend
  of Grimrock II map editor
  Testing the possibilities offered by
  the editor by designing and scripting
  all kinds of features

  

 

THE ULTIMATE RACE

 


Genre: Racing platformer
     

 

     
Support: PC
Comments: Procedural level generation
  Level workshops exported
  from Visio as XML
  Up to 4 players
  Supports joypads

 

 

THE LEGEND OF ZELDE

 

  Genre: Action-adventure
     

 

       
Support: PC
Comments: Remake of the NES game
  Dungeons exported from Visio as XML
  Supports joypad
   
   

  

 

XTREM S.W.A.T.

 


Genre: Puzzle
     
Support: PC
Comments: Remake of Hydravision's Idiot Squad
  Puzzles exported from Visio as XML

 

 

CHESS

 


Genre: Chess
         
Support: PC
Comments: The first complex AI I have scripted
  Based on the Min-Max method
  Searching up to a 10-move depth

 

 

OPEN WAR

 


Genre: Cooperative shoot'em up
     
Support: PC
Comments: My first project including 3D models
  2 players only
  Supports joypads

 

 

TETRIS

 


Genre: Puzzle
         
Support: PC
Comments: The all first project I have scripted
  Simple remake of the original game

 

 

WARHAMMER 40,000: INQUISITOR

 


Genre: Tactical RPG
     

 

             
Support: PC
Comments: Adaptation from the board game 
  developed by Game Workshop
  Also includes customized rules
  Up to 4 players
  Work In Progress

 

 

BIBLIOS ONLINE

 


Genre: Strategy / Family game
             
Support: PC
Comments: Remake of the eponymous card game
   

 

 

CRUSADERS

 


Genre: Coopetitive adventure
             

 

             
Support: PC
Duration: 5 days
Position: Game Designer
  Gameplay scripter
Comments: Warcraft III mod
  Up to 8 players

 

 

NO MORE BURRITOS

 

  Genre: Real Time Strategy
             

 

             
Support: PC
Duration: 5 days
Position: Gameplay scripter 
Comments: Warcraft III mod
  Satiric game about border patrols
  Opposes 2 asymetric factions

 

 

BLINDFOLDED

 


Genre: Sonore adventure
             

 

             
Support: PC 
Duration: 5 days
Position: Game Designer
  Sound Designer
Comments: Developed with UDK
  Only displays a black screen
  For blind / impaired persons

  

 

JFK HIGH SCHOOL

 


Genre: Tactical shooter
     

 

         
Support: GDD + sample level 
Comments: In the same vein as old-style games
  like original Rainbow Six and SWAT
  series
  Includes a sample level designed on
  Google SketchUp

  

THE DAY OF THE DRAGON

 


Genre: Role Playing Game
             
Support: PC (Neverwinter Nights campaign)
Comments: Based on the eponymous book from
  the Warcraft universe

 

 

THE FIONAVAR TAPESTRY

 


Genre: Role Playing Game
             
Support: GDD
Comments: Based on the eponymous book
  See The Fionavar Tapestry for details

  

 

CURVE EDITOR

 

  Genre: Game Design tool
         
Support: PC
Comments: User-friendly tool that I use to visually
  define progression / difficulty curves
  and then export its values as a XML
  file

  

 

THE WEAPONRY

 


Genre: Game Design tool
         
Support: PC
Comments: Tool that I use for First Person Shooter
  projects to easily balance ranged
  weapons